So, I very recently finished Deus Ex: Human Revolution and felt like putting out a few words about my experience of it. This will, disappointingly, not be a fantastically detailed analysis of epic proportions but I will summarize and touch on a few core issues that come to mind while I write this.
I played Deus Ex first in its exceptional demo version in the early 2000s and instantly loved it and its then-unrivaled sense of discovery and complexity. It was, and probably still is, a good example of a world that evolves progressively through visual changes in the cities of the game and in how character relations are always temporary, as one never truly trusts anyone. If I remember right, I finished the complete game in the mid 2000s, along with the much reviled Deus Ex: Invisible War, which I however found a decent game at the time. When/if I have the time I would love to redo both games which I have on Steam, but less of the time needed to complete them to any extent.
To mimic GameCritics, I would also like to upfront specify my gaming conditions and some meta-information that may be relevant. Total gametime was estimated at 15-18 hours (realtime) from start to completion and I played on a 2011 Macbook Pro on high settings hooked to a 30” Cinema Display and Xbox 360 game controller. Difficulty settings were mostly medium, except for boss fights where I tuned the difficulty down. The game’s title will be shortened to DXHR in this text.
As I could see on a friend’s Facebook comments, I saw a tendency to think more about the game details as such, rather than looking at DXHR as a successor to a game (because most do not count DX2 as a proper game, there cannot be a series as such) rich in cultural capital and important for the general growth of video/computer games as a mature medium in its own right. This focus on the “gameness” is troubling, not just because it de-emphasizes factors that convey the bulk of the ethical core that DXHR builds on, but also since this alternate focus does not acknowledge the world in which the game takes place but rather the (classical) mazes through which one makes progress. Continue reading “Deus Ex: Human Revolution – Fails humanly, all too humanly”
World of Tanks
Hopping into a tank and taking the controls is a dream many boys and men have. So, it goes without saying that World of Tanks gives just those kinds of players the opportunity to live their dreams. This free-to-play, action-packed title will challenge players to use their strategy and fight alongside their friends in realistic tank combat. Featuring many tanks, including some of the most iconic tanks ever to see battle, players can try out different tactics and upgrades. The more experience gained, the more players can improve their tanks and make them true machines of war.
League of Legends
Enter the realm of MOBA-style gaming with this free-to-play title. League of Legends will give players the opportunity to choose from over one hundred different heroes and take them into battle. The goal is to outwit and out maneuver your opponent with your hero by mastering the unique skills of the character and their abilities.
Warhammer Online: Wrath of Heroes
The Warhammer universe comes alive once again in this free-to-play, action-packed game. Warhammer Online: Wrath of Heroes will pit players against one another in fast-paced combat as three teams try to capture objectives on a variety of maps. With many different heroes to choose from, players will be able to find a character that fits their playing style, whether it is charging head-long into battle or launching fierce attacks from the rear. Continue reading “Top 5 Action Games”
Star Fox 64 3D, classic comes back to life. 14 years since it appeared on Nintendo 63. My first question was if it lives up to the original game. I was skeptic about the 3D part, but that soon changed, and I really liked the game.
Star Fox 64 3D is a simulation/shooter game. That is the best way to describe it. You are Fox McCloud and you shoot your way through some intense levels in order to save Lylat System. Those levels are pretty interesting and provide a lot of challenge for you to play the game again. There are some really cool boss fights that require excellent strategic moves in order to win the fight against them.
The game branches in different paths and it is up to you where that route will take you. In original series you took one path and there is not much you can do about it. You can only go to next planet that is connected with the path you took but, in new Star Fox 64 3D you get to choose to which planet you go next, which is a nice addition to the game.
Star Fox 63 3D offers you excellent controls. You get to choose between two controlling system. One is by tilting the system, and must admit it works well enough. But it also has some bad sides, like you have to move your body in order to avoid the blur effects of 3D. But, I guess that gives you the opportunity to feel like you are actually driving the star fighter. And there is the traditional control system, you use circle pad and that way you avoid 3D blur. Continue reading “Star Fox 64 3D complete review”
When I heard of this game I was a bit skeptic. The reason for that is that I played a lot of them, and none of them got my attention. So, I got on the Grand Epic web site, and tried it. First thing you notice is character creation. You see all those nice graphics and you can’t believe that you will be playing that character (It looks too good to be true).
So, what do we have? There are 4 classes, and you can choose to be male or female (logic). The classes are typical for most RPG based games. It is only they are called different name. So, you have Flower valley which use bow for ranged weapons and can heal. Next one is Shu Mountain which use sword for attacking, and they are something like classic fighters with a possibility to drain mana. Then we have Tianmu Cave, mighty fighters with unmatched fighting skills. They use broadsword and can go to berserk. Last but not least is Herming Mountain, which is typical mages. They use a rod and are very powerful using magic to kill their opponents. When you make a character you go inside one of the 3 servers. There is not much difference, so you can choose any.
Once I logged in, I noticed a beautiful looking graphics. It is no match to any client based MMORPG, but it is alluring, and it looks pretty. I am thinking that it would be really hard to optimize the game for browsers if it had amazing graphics. In general it is a standard 2D game with anime elements. Some people could expect more, but I’m really satisfied with it. One thing I would like to add that the game should have been optimized better. Because of that graphics load slow, and you can get blur effects in front of you.
Ok, this is the part when you start to ask yourself if you want to play this game, since our ear is a powerful organ, even if we use our eyes to percept mostly everything. But, it is our ear that pulls us to the imaginary, it fuels our imagination. Grand Epic online lacks that because it is limited with few sound effects and poor music. It may not sound that much, but if you play it for few hours it can get really annoying. Continue reading “Grand Epic Online (GEO) review by active gamers”